Final thoughtsĭespite some minor flaws and issues, Astria Ascending has a lot to offer. ![]() It is unclear how this mechanic will work with a keyboard, but hopefully, it won’t be too much of an issue. Dashing through a section of a dungeon that has already been cleared becomes just a bit more troublesome and frustrating than it should be. This creates a delicate dance of tilting the control stick just enough to move fast, but not so fast that it makes jumping impossible. While it does add some minor challenge and exploration to the dungeons, it doesn’t feel as fully fleshed out as it could have been.Īnother frustrating issue with the overworld is that Ulan will not jump if moving at full speed. The platforms themselves are not always reliable, resulting in Ulan falling through them and jumping at inconsistent heights at random moments. Unfortunately, this aspect of the game is a low point. While exploring the overworld, the player is represented by the team’s captain, Ulan. The overworld of Astria Ascending also involves some platforming, particularly in the actual dungeons as opposed to the safe havens of cities. Perhaps the biggest tip for a new player: stock up on ethers before diving into a dungeon. But once the enemies start hitting the entire team with fire damage, and everyone is susceptible to fire damage, it might be time to pick up some new armors. If something is forgotten it won’t immediately hamper your progress. Thankfully the game doesn’t ask too much of the player. It’s easy to stop in a city for a solid ten minutes deciding what skills to unlock, upgrading weapons and armor, and stocking up on the right items, only to discover at the end of the next dungeon that there is another feature to grapple with. It has the kind of mechanics that can be immersive. To say this game has depth when it comes to mechanics is not saying much. These choices let you breathe new life into a character that might be falling behind, or, of course, boost the preferred damage dealer to new heights. This way, you don’t suddenly go from managing eight skill trees to sixteen. Will this character support the team with healing and buffs or deal the finishing blow to enemies? Getting to Know the PartyĪll these options might sound overwhelming, but the progression is evenly paced, only allowing for few new ascension trees to be unlocked at a time. ![]() ![]() It is up to the player to define what role each demi-god will play on the team. Each character is highly customizable from the equipment and weapons they use to their stats and magical abilities. The story of Astria Ascending begins thirty-three months into the service of the current demi-gods, which means they only have three months left to live, and three months to make sure the world is safe.Įach of these eight demi-gods is controlled by the player in turn-based combat, with no more and no less than four on the field at one time. Demi-gods only live for three more years once they are chosen. ![]() The game begins with eight demi-gods, the chosen few, granted great power by the gods. Thanks to some of the developers of genre-defining titles like Final Fantasy, JRPGs have found a breath of new life in Astria Ascending.
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